When creating a new Universal App , you would noticed that visual studio creates a file called App.xaml in the shared.
Q&A #46 – What is App.xaml file in Windows Phone and Windows Store Project ?
This is a special XAML file which doesn’t have any UI or visuals .When you view this file in the designer , you would be displayed a message “App.xaml cannot be edited in the Design view.”
This file is special because it defines App class which can be used to handle the application wide tasks . You could app the resources , styles , change the start page of the application , handle the application wide events like OnLaunched , OnSuspending etc.
Here’s how the App.xaml and App.xaml.cs file for a empty Universal App looks like
App.xaml
<Application x:Class="MobileOSGeekUniversalApp.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:MobileOSGeekUniversalApp"> </Application>
App.Xaml.CS
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xaml.Data; using Windows.UI.Xaml.Input; using Windows.UI.Xaml.Media; using Windows.UI.Xaml.Media.Animation; using Windows.UI.Xaml.Navigation; // The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227 namespace MobileOSGeekUniversalApp { /// <summary> /// Provides application-specific behavior to supplement the default Application class. /// </summary> public sealed partial class App : Application { #if WINDOWS_PHONE_APP private TransitionCollection transitions; #endif /// <summary> /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// </summary> public App() { this.InitializeComponent(); this.Suspending += this.OnSuspending; } /// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs e) { #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); // TODO: change this value to a cache size that is appropriate for your application rootFrame.CacheSize = 1; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { // TODO: Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { #if WINDOWS_PHONE_APP // Removes the turnstile navigation for startup. if (rootFrame.ContentTransitions != null) { this.transitions = new TransitionCollection(); foreach (var c in rootFrame.ContentTransitions) { this.transitions.Add(c); } } rootFrame.ContentTransitions = null; rootFrame.Navigated += this.RootFrame_FirstNavigated; #endif // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter if (!rootFrame.Navigate(typeof(MainPage), e.Arguments)) { throw new Exception("Failed to create initial page"); } } // Ensure the current window is active Window.Current.Activate(); } #if WINDOWS_PHONE_APP /// <summary> /// Restores the content transitions after the app has launched. /// </summary> /// <param name="sender">The object where the handler is attached.</param> /// <param name="e">Details about the navigation event.</param> private void RootFrame_FirstNavigated(object sender, NavigationEventArgs e) { var rootFrame = sender as Frame; rootFrame.ContentTransitions = this.transitions ?? new TransitionCollection() { new NavigationThemeTransition() }; rootFrame.Navigated -= this.RootFrame_FirstNavigated; } #endif /// <summary> /// Invoked when application execution is being suspended. Application state is saved /// without knowing whether the application will be terminated or resumed with the contents /// of memory still intact. /// </summary> /// <param name="sender">The source of the suspend request.</param> /// <param name="e">Details about the suspend request.</param> private void OnSuspending(object sender, SuspendingEventArgs e) { var deferral = e.SuspendingOperation.GetDeferral(); // TODO: Save application state and stop any background activity deferral.Complete(); } } }